dark areas on imported objects
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dark areas on imported objects
This is probably a very basic blender question. Everytime I export an object (like a basic cube) from blender to the iPhone simulator I get a cube that is half dark and half light. If i apply Multires in blender i still have dark squares on the cube. How do I get rid of the dark areas? - Thanks
sctm81- Posts : 29
Join date : 2009-04-24
Re: dark areas on imported objects
Go in edit mode, select all faces, click ctrl+t. OpenGL ES can't draw quads only triangles.
oioioi- Posts : 136
Join date : 2008-12-02
Location : Norway
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