Using Md5 model format
2 posters
Using Md5 model format
Hi, I have been testing the md5 format with other code and have it running with vertex arrays on the iphone. I was wondering how I could incorporate it into SIO2 with VBOs.
I was thinking that in tutorial 15 it is filling up the object buffer every render frame, and I could do the same thing with the vertex array from the interpolated skeleton frames.
Between the functions sio2MapBuffer and sio2UnmapBuffer fill up the buffer with the vertex position data (calculated each render frame).
thnks
I was thinking that in tutorial 15 it is filling up the object buffer every render frame, and I could do the same thing with the vertex array from the interpolated skeleton frames.
Between the functions sio2MapBuffer and sio2UnmapBuffer fill up the buffer with the vertex position data (calculated each render frame).
thnks
freebird373- Posts : 10
Join date : 2008-11-21
Re: Using Md5 model format
totally, build me a tutorial from the template and I will integrate the code to the core... remember C ANSI ISO C99 no dependencies
Cheers,
Cheers,
Similar topics
» Blender Exporter v1.2 and up
» sio2ImageInit and the tga-format
» Cheetah 3D and SiO2 file format
» sio2 export format spec?
» Crash when rendering model as well as font
» sio2ImageInit and the tga-format
» Cheetah 3D and SiO2 file format
» sio2 export format spec?
» Crash when rendering model as well as font
Permissions in this forum:
You cannot reply to topics in this forum